/ __| / __| | | / __|
| | __ __ _ _ __ ___ ___ | | ___ __| | ___ | | __ _ _ __ ___ _ __
| | |_ |/ | '_
_ \ / _ \ | | / _ \ / _ |/ _ \ | | / _
| ‘ ` _ | ‘_ \
| || | (| | | | | | | / | || () | (| | / | || (| | | | | | | |) |
_|_,|| || ||_| ____/ _,|_| ___,|| || || ._/
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Hi there! This is the Game Code Camp Workspace!
Game Art: To import your game art from Piskel. 1. Download your spritesheets or png images from Piskel App (export option) to local computer 2. Select File in Cloud9 navbar, then select ‘Upload Local Files…’ 3. Drag your image into the upload menu, and it should appear in Cloud9
Game Design: To load the Tiled map editor.
Game Code: To run a Phaser project 1. navigate to the game directory 2. open the index.html into the editor 3. press the ‘run’ button 4. open the link that displays